I had never had the chance to try this game before!
I found it to be a really good game. I liked the enemy AI, although it wasn’t much of a challenge for me (in fact, in the two levels available, I never encountered it or was chased). I did find it funny that in the parking lot level, the PCM was "camping" the fuel, there was no way to get it out of there. XD
Something that felt a bit odd to me was how objects only appear after interacting with something else (like the toolbox not appearing in the scenario unless you first interact with the door). These are minor details, but they confused me a little. On the other hand, I did enjoy that the appearance of these objects is randomized, which adds a bit of replayability to the game.
Lastly, I really liked the game’s intro, it turned out spectacular, and the detail of the PCM turning its head on the "Play" or "Exit" screen was a great touch.
Muchas gracias por compartir el juego, me ha gustado mucho que tenga 2 escenarios diferentes y que los objetos estén en lugares diferentes cada vez que juegas; como consejo, te diría que el hombre de los colores primarios te pudiera ver desde un poco más lejos para así aumentar la tensión; habéis creado un juego muy divertido y terrorífico a la vez, por eso os doy 5 estrellas, saludos!!!
Thanks a bunch for playing Belrion! Always here to support everyone. Your suggestion is great and yeah, the long distance range might become more challenging and stressful. Great advice. Wish all the best to you and your channel mate!
Big thanks for playing Skeleton Dude! Might look at the sensitivity options for sure, the developer will look into it. I deeply appreciate the support for this project. All the best to you!
You are cooking something great! Hell yeah, more series of Primary Color Man haunting you in different locations, why not. Appreciate the support and wish all the best as always 🙌
You are really generous and kind mate ✨✨❤❤ Big thanks for supporting this project. That really means a lot to me. Hopefully more games will come soon and of course, bunch of new stories in 2025. Cheers 🍻
A really great game but there are some problems when I go around the parking lot so the game freezes a bit like lag but otherwise but otherwise I could play normally just that little thing was bit problem
and just saying pretty quickly you already made a new game but what's the matter when I always like to play your new upcoming games :) anyway again well done keep it up mate! (Niven)
Yes, you’re right, such a controller bug was present, and I noticed it in Evapilot's Geek Corner video. However, this issue has been fixed, and the version with the fix is currently under review by Niven for publication. In any case, thank you for the feedback and for noticing this bug!
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I had never had the chance to try this game before!
I found it to be a really good game. I liked the enemy AI, although it wasn’t much of a challenge for me (in fact, in the two levels available, I never encountered it or was chased). I did find it funny that in the parking lot level, the PCM was "camping" the fuel, there was no way to get it out of there. XD
Something that felt a bit odd to me was how objects only appear after interacting with something else (like the toolbox not appearing in the scenario unless you first interact with the door). These are minor details, but they confused me a little. On the other hand, I did enjoy that the appearance of these objects is randomized, which adds a bit of replayability to the game.
Lastly, I really liked the game’s intro, it turned out spectacular, and the detail of the PCM turning its head on the "Play" or "Exit" screen was a great touch.
Congratulations!
It was really fun but short :( I can’t wait for more!
Thanks a bunch for playing Belrion! Always here to support everyone. Your suggestion is great and yeah, the long distance range might become more challenging and stressful. Great advice.
Wish all the best to you and your channel mate!
This short experience was fun! I loved it even if I escaped only the garage
Only one critic: the sensibility of the mouse was atrocius
Big thanks for playing Skeleton Dude!
Might look at the sensitivity options for sure, the developer will look into it. I deeply appreciate the support for this project. All the best to you!
My heart can't stop beating so hard! AS always Niven's game are simple objective but great atmosphere!
Many thanks for playing and supporting the project, that really means a lot and I'm glad you had fun with this. Best to you!
Good Job
Thanks a lot for showcasing the game! I'm glad you liked this. All the best to you ✨
Definitely enjoyed this, credit to both of you on making a great game and what could become a series with much potential for longevity!
You are cooking something great! Hell yeah, more series of Primary Color Man haunting you in different locations, why not. Appreciate the support and wish all the best as always 🙌
Holy hell, two new games from you in the same week, the powers of the universe have truly seen fit to shine their blessings upon me!
You are really generous and kind mate ✨✨❤❤
Big thanks for supporting this project. That really means a lot to me. Hopefully more games will come soon and of course, bunch of new stories in 2025. Cheers 🍻
Absolutely can't wait to see what wonderful horrors you have in store for 2025!
Damn, Niven! Two in one week, it's like Christmas come twice, lol.
It's a Christmas miracle lol!
Many thanks for playing and supporting the game. As always, best to you mate!
The name of the game is already very intriguing. Now I'm curious to see the original.
Indeed! Thanks a bunch for playing and supporting the project. The original isn't good at all, just more "cursed" lol. All the best to you!
A really great game but there are some problems when I go around the parking lot so the game freezes a bit like lag but otherwise but otherwise I could play normally just that little thing was bit problem
and just saying pretty quickly you already made a new game but what's the matter when I always like to play your new upcoming games :) anyway again well done keep it up mate! (Niven)
Huge thanks for supporting the project. I will definitely note your issue and contact the developer about it. Glad that you liked it. Cheers!
Yes, you’re right, such a controller bug was present, and I noticed it in Evapilot's Geek Corner video. However, this issue has been fixed, and the version with the fix is currently under review by Niven for publication.
In any case, thank you for the feedback and for noticing this bug!
Niven, for some reason: "you know what's scary? PRIMARY COLORS"
I am already scared 👀
Good Job Niven you are master :) i like it and recomended it fun little game.:)
Big thanks for playing and supporting this game. That means a lot to me and the developer. Best to you!