Fixed Bugs/Text Propmts
Couple of issues fixed!
First of I want to thank all of you for the amount of support you show me, every single day.
Now, I want to single out couple of people. @AlexIsPlaying - a great content creator, who said that the signs on the streets were too clean, so I made them more suited for the post-apocalyptic setting. Vinny - a person, who is in the Copper Cube 6 discord server told me that there was a coding issue with the radio, it was disappearing during the conversation - fixed that. They also pointed out to make the boxes/grocery items more PSX and less photorealistic - fixed that too. And, Skeleton Dude - they said that I wrote "fractions" instead of "factions" - fixed that also.
I added more infected monsters in the game and the blood trail was too big, so made it smaller. Hope you enjoy those fixes. Cheers!
Get Passerby
Passerby
A short post apocalyptic story of Nathan, a Passerby.
Status | Released |
Author | Niven Hedinger |
Genre | Survival, Interactive Fiction |
Tags | 3D, Atmospheric, Horror, Post-apocalyptic, PSX (PlayStation), Retro, Short, Singleplayer, Survival Horror |
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